
Color Clash!!
Voodoo
4.6
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Dive into the thrilling battle arena where strategy meets vibrant chaos!
In this card game players fight between red and blue to capture territory by coloring the arena.
Each card unleashes unique units with special abilities to outmanoeuver opponents and dominate the game.
Fight, strategize, and color your way to victory! Are you ready to claim the palette of power?
Release Details
Average Rating
38.45K+
Rating Breakdown
Featured Reviews
By B|_A%|<
2025-02-23
Version 1.10.5
AdsDifficultHate itLove itSpendingWaitingI never leave reviews for games—seriously, never. But here I am, writing one, which should tell you just how much I like this game! It’s the first time in a long while that I’ve found a game I actually want to play every day. It has a familiar feel, similar to Clash of Clans, but with a more straightforward and fast-paced strategy element that makes it stand out. The ability to spawn any troop, building, or spell at any time adds a unique layer of creativity, making every battle feel different and engaging. One downside? The ads. They pop up after every few battles, which can be a bit much. But I liked the game enough to buy the $15 ad-free bundle, which also came with gold, gems, and six packs to unlock different units. Totally worth it for me. Since I never do reviews, I’m really hoping the developers see this and take it as a sign to keep going! The game is still new, and I’ve already unlocked all the characters, so I’d love to see more content—new characters, modes, and challenges—because they’ve clearly done a great job so far. If you enjoy strategy games that let you think creatively and make quick decisions, this is definitely worth playing. If you hate ads, well… you might want to grab that ad-free bundle like I did. Either way, I highly recommend it and can’t wait to see what’s next! This keeps it fun and light while making your point clear. Let me know if you’d like any tweaks!
By Spell-Reviewer
2024-08-20
Version 1.5.5
AdsFamilyLevelNetworkSpendingTeamsUpdatesWaitingThis game had been fun and easy to learn and pickup. Collecting cards if fairly simple and having level differences doesn’t seem like its the end as other games do. My big issue comes from only playing against computers. They always feel like they are set to easy mode and with a good deck you can win way before overtime. The race feature is nice but it doesn’t feel like it’s human contributed due to how much npc play there is. When you have a streak of 300 and every bot has a streak of 60–80 the bonus reward doesn’t feel valuable or thrilling. In the end the game feels more like an offline game for extreme casual play while we wait for more updates. For decks it comes down to specific cards that overwhelm the game. For me Buzzsaw, stun gun, gun, cart, minion army, and mini drones is my main deck. Lots of other cards are underwhelming, like all the ground units, and the anti-air is non-existent. In fresh starts if you don’t have stun gun or place a motor right an early dragon will dominate the field. All in all theres much to improve on and the only thing potentially worth buying is the ad-free so you can play faster without interruptions. For a start you would hope for a little more polish and a minimum PvP. Edit: realized this game is 12+ years old and the dev hasn’t made any significant changes. Dropping my review from 3 to 1 because of this. Personally a 12+ year game with nothing to show indicates to me that this is a money grab only game.
By autoble879
2024-05-18
Version 1.1
Love itBugsLevelHate itOkay, to start off i just wanna say this game is really fun i’ve been playing it for about a week or two now. But, their are a few things I would love to see the game improve on. First of all fixing a few bugs relating to some of the cards like the “minion swarm” and the “gun”. Second the progression in the game feels very slow in the sense of upgrading your cards, coins seem to be an issue for me. I have basically all my cards ready to upgrade but gold is the only thing limiting me to do so. Also the packs are a bottle neck but i wouldn’t say it’s as major as the gold. Also progression through the ranks is way too easy once i started actually pushing up the ranks, i got to “ultra diamond”(the max rank) in 30 mins to an hour of playing. I think playing against real players would solve this issue and make the game feel less stale from playing against bots the whole time. Their is also a problem with the card balancing, some cards seem to be way more powerful than others and some seem to be borderline useless. So over all this game has a lot of potential and if it can fix these issue AND differentiate from all the other games of it’s category, it will definitely be a top tier game.
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