Nomad Sculpt
Hexanomad
3.8
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• Sculpting tools
Clay, flatten, smooth, mask and many other brushes will let you shape your creation.
You can also use the trim boolean cutting tool with lasso, rectangle and other shapes, for hardsurface purposes.
• Stroke customization
Falloff, alphas, tilings, pencil pressure and other stroke parameters can be customized.
You can save and load your tools preset as well.
• Painting tools
Vertex painting with color, roughness and metalness.
You can easily manage all your material presets as well.
• Layers
Record your sculpting and painting operations in separate layers for easier iteration during the creation process.
Both the sculpting and painting changes are recorded.
• Multiresolution sculpting
Go back and forth between multiple resolution of your mesh for a flexible workflow.
• Voxel remeshing
Remesh quickly your mesh to get a uniform level of detail.
It can be used to quickly sketch a rough shape at the beginning of the creation process.
• Dynamic topology
Refine locally your mesh under your brush to get an automatic level of detail.
You can even keep your layers, as they will be automatically updated!
• Decimate
Reduce the number of polygons by keeping as many details as possible.
• Face Group
Segment your mesh into subgroups with the face group tool.
• Automatic UV unwrap
The automatic UV unwrapper can use face groups to control the unwrapping process.
• Baking
You can transfer vertex data such as color, roughness, metalness and small scaled detail in to textures.
You can also do the opposite, transfering textures data into vertex data or layers.
• Primitive shape
Cylinder, torus, tube, lathe and other primitives can be used to quickly start new shapes from scratch.
• PBR rendering
Beautiful PBR rendering by default, with lighting and shadows.
You can always switch to matcap for a more standard shading for sculpting purposes.
• Post processing
Screen Space Reflection, Depth of Field, Ambient Occlusion, Tone mapping, etc
• Export and Import
Supported formats include glTF, OBJ, STL or PLY files.
• Interface
Easy-to-use interface, designed for mobile experience.
Customization is possible as well!
• Quad Remesher (separate in-app purchase only)
Remesh your object automatically with a quad dominant mesh that follows the mesh curvatures.
It supports guides, face groups and density painting.
Release Details
Average Rating
7.32K+
Rating Breakdown
Featured Reviews
By femerithian femmy
2025-03-01
Version 1.99
BugsFeature RequestsHate itUpdatesWould be great if it would stop crashing on me, I've checked my updates, cleared my cache, and done everything I can think to stop the problem but it's constantly crashing, especially when I want to switch between save files, the crashing has gotten worse lately but even when I started I had to set the auto save to every few minutes since I wasn't sure when it would crash
By Charles Poltenson
2024-10-16
Version 1.90
AdsDeviceHate itIt seems like a decent sculpting program. However, just like it's competitor Sculpt+, it's paywalled, which makes it tough to decide which to go with. To the developers, I'd recommend giving free users the chance to do some more things, maybe after watching an ad. As a new digital sculpter, it's especially a pain not being able to import models. For beginner sculpters like me, it may be best to just stick to Blender on a PC while learning.
By Terrel Harper
2025-05-14
Version 2.2
Love itPricingThis has been a fun app to sculpt with! After getting the full version, I was able to do so much! I do wish I could get the quadremesher but that not on Hexanomad, it's exoside, the company that made quadremesher. still, I'd definitely recommend this! The trial is really limited but the full version opens up alot of that!