
Manor Matters: Adventure Game
Playrix
4.7
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Release Details
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Mysteries and puzzles await!
Welcome to the mysterious Castlewood Manor, a place where the past comes to life, ghosts lurk in the shadows, and every corner hides a dark secret and unfathomable treasure. Beat match-3 levels, solve puzzles, and search hidden object scenes to unravel all the enigmas of Castlewood.
Mystical adventures are here!
Game features:
- Exciting gameplay! Beat levels and collect stars.
- Thousands of match-3 levels! Make matches with colorful power-ups and helpful boosters.
- Vivid hidden object levels! Explore different search modes to find all the items.
- Mysterious atmosphere! Find out all the secrets of the mystical manor.
- Travels! Set out on exciting adventures alongside the characters.
- Logic games! Solve puzzles and find treasure.
- Renovate the ancient manor! Adorn Castlewood with stylish interior design elements.
- Follow the plot twists. Castlewood’s mysteries will shock and captivate you!
- Team up! Join forces with friends, win competitions, and share experiences.
Play with your Facebook and Game Center friends, or make new friends in the game community!
Manor Matters is free to play, but some in-game items (including randomized items) can be purchased for real money. If you don’t want to take advantage of this option, simply turn it off in your device’s Restrictions menu.
Manor Matters is free to play, but some in-game items can be purchased for real money.
The game does not require an internet connection.
*However, an internet connection is required to download and launch the game, as well as to install updates, participate in competitions, and access additional features.
PLEASE NOTE!
We’re constantly testing new game mechanics and events, so the appearance of levels and game features may vary from player to player.
Like Manor Matters? Follow the game on social media!
Facebook: https://www.facebook.com/manormatters/
Instagram: https://www.instagram.com/ManorMatters/
Twitter: https://twitter.com/manor_matters
Have any questions? Find answers on our portal: https://bit.ly/3lZNYXs or contact Support through this form: http://bit.ly/38ErB1d
Need to report an issue or ask a question? Contact Player Support through the game by going to Settings > Help and Support. If you can’t access the game, use the web chat by clicking the chat icon in the lower right corner of our website: https://playrix.helpshift.com/hc/en/16-manor-matters/
Privacy Policy: https://playrix.com/privacy/index_en.html
Terms of Use: https://playrix.com/terms/index_en.html
Average Rating
210.31K+
Rating Breakdown
Featured Reviews
By Fix the versus mode
2022-04-25
Version 3.1.0
AdsFeature RequestsHate itLevelWaitingThe game is great. There’s always more to do and it’s not just a simple Candy Crush-Like game. There are no ads and the rare bonus games are interesting. But the Hard and Super Hard normal levels rather than the “find” levels are not hard in difficulty for the same reason as other hard games. Rather than just being a challenging mini game, the level seems like it’s relatively easy but gives you very little moves compared to what you’d normally need to complete said level. So rather than feeling like any progress or learning curve is needed it ends up feeling like a level you can only win by chance. This frustrating since at times you can lose simply because you did not get any special items and these levels are impossible without them. The Find levels have a different issue all together however. The lack of definitions of context. It’s very common to lose a find level simply because you don’t know what a word means or a word is referring to something it normally would not. I feel there should be the choice to click the word and see a definition or the word used in a sentence. The time should pause for the latter but not the former. There is also the move suggestions. They are extremely annoying for people especially those with Misokinesia. I wish there was a setting to turn them off especially since they happen within 2 seconds of not moving so they are extremely constant.
By jillkbk
2022-04-27
Version 3.1.0
Feature RequestsLevelLove itThis game is my favorite and has been for quite some time now! My only REAL complaints (maybe this is just for native English speakers) are two things: 1. If one of the items I’m searching for is candy - for the love of god, please don’t put two types of candy in the picture! I often see a combo that includes either a box of chocolates, a candy cane, and/or a lollipop. I have to figure out which “candy” is the right choice, and it could be any one of the three. 2. Things like a) “cone” shouldn’t mean that it could be an ice cream cone OR a pine cone. I may be in the minority here, but I would never understand what was meant in real life if someone called either of those items just “cone” b) “lily” should just mean an actual lily (like it does on some levels), and not used for a fleur-de-lis. Just because (I think) the literal translation of fleur-de-lis is “flower of lily” doesn’t mean everyone knows what it translates to in English and also that you need to look for something that’s not the literal lily flower. *A side note: items like bow, money, and bat make sense, though. If I’m talking with someone about any of those things, I generally wouldn’t further specify in conversation that I meant gift bow, baseball/animal bat, or break down money into saying coins or bills.
By SAHM Annoyed
2022-12-05
Version 3.7.2
AudioLevelLivesLove itWaitingBut I don’t love it. To much of the game is led by chance (special moves on extremely hard levels that really are not that hard but you can do it only in a few moves, how dare I say? Luck is to much of play here trust me I’ve redone levels a doz times + and some of it and to much of it is left to chance. My real prob is when it decides to move your pieces around- and it’s on one of those super hard levels … I’m playing it like chess knowing my next move or so if this or that remains similar and bam everything’s flipped- or the arbitrary suggestions to not helpful points. Let us turn these weird aspects off. Lol and I mean setting a game difficulty is that to hard? Genuinely I don’t want to do those extra hard levels and it causes me to put my game down because I run out of lives right? Well when you pick it up 4 times more and are stuck waiting on luck and a couple days pass because your playing when you can well guess what? That’s less time playing your game. I’d be playing quiet often but it’s miserable sitting on the same part for days and sometimes whole game goes down for a week then like it’s not the goal here right? Let us play and not have a game set by chance w minimal turns lol and minimal lives etc as for the week and find I mean sometimes you could use a better word to mean something- I know it’s fun to be fancy or old world but like sometimes …. I don’t want to do a level over because what’s a this or that until it’s shown to you after
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