
Archero 2
Habby
4.6
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Welcome to the new era of the legendary roguelike mobile game—Archero 2! Join the crowd in unlocking the memories of the archer!
The once-great hero has fallen into the Demon King’s trap and turned into an even more powerful leader of dark forces! As a new-generation hero, you must master every skill you acquire to embark on your mission to save the world!
Game Features:
1. Roguelike Experience 2.0: Unique skill rarity settings and more chances to choose your skills!
2. Combat Experience 2.0: Faster pace brings greater thrills!
3. Stage Design 2.0: Classic stage challenges and a brand-new countdown survival mode!
4. Engaging Dungeons 2.0: Boss Seal Battle, Trial Tower, Gold Cave—tons of rewards await
Detalles de la Versión
Calificación Promedio
116.68K+
Desglose de Calificaciones
Reseñas Destacadas
Por D. R.
2025-05-01
Versión 1.0.15
LevelI just remembered why I stopped playing the first one. it's fun to a certain point. After a while, they leveling system doesn't line up and in order to be strong enough for the next level.. you have to play it a ton and merge things.. or buy stuff. I was on one level for over 2 weeks trying to get strong enough and every level prior I was about to beat in a couple tries. It makes the game instantly repetitive and boring at that point and the prices for next to nothing is ridiculous.
Por Josh Johnson
2025-01-24
Versión 1.0.13
SpendingUpdatesI feel like it goes without saying that this is what the first game should've been.. This doesn't feel like a "sequel." It feels like a more polished version of the original. Though I enjoy the game, I do not, however, enjoy the constant prompting to spend money. Almost every screen promotes some kind of option to spend money, and when I close one pay promotion, I'm immediately spammed by two more. I don't download free games just to be constantly bombarded with purchase offers
Por Paul Frische-Mouri
2025-01-24
Versión 1.0.13
LevelSome changes from the original, but a lot of the same issues that burned me out of the first one. The grind wall seems to hit even sooner. More levels have limited size that prevent you from dodging while not hampering the enemies. Leads to many instances where if you're not one shoting enemies then there's not enough space to avoid damage so it guarantees hits on you. I really don't want to have to play the same levels for days just to make a small advancement.